Storyloom was a User generated content platform where players can create and play visual novels on the web and on mobile devices built off the Choices data structure. I helped develop the book runner which was made in unity it took in assets and data from a server to play a story with custom characters and dialog. I helped create a dynamic scaling UI that adapts to any screen, as well as animations and Particles.
As a Technical Designer on the team I helped facilitate discussions and work between design and development, while also implementing user ready polished features and effects. Sadly we lost funding a few months after a rushed release, we had to sunset the platform.